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Maxime Brienne
Maxime Brienne
Graphic Designer Senior/Concept Artist Senior
Montréal, Canada

Summary

Versatile Senior Concept Artist & Visual Designer | 15+ Years of Creative Experience

Since entering the creative industry in 2009, my career has been driven by a deep passion for visual storytelling and a high degree of versatility. Over the past 15 years, I have successfully adapted to and evolved across multiple creative fields, starting my journey as a 2D animator, graphic designer, before transitioning into senior roles in concept art for both the film and video game industries.

This diverse background allows me to bridge the gap between technical production and artistic vision. Whether mapping out level designs, developing atmospheric environment concepts, or creating character and prop sheets, I approach every project with an eye for functional worldbuilding.

I am proficient in a wide range of industry-standard software and continuously expand my skill set across various visual disciplines. My passion for the visual medium spans traditional painting, digital illustration, film editing, and web design, allowing me to bring a multifaceted perspective to any production team or creative studio.

Skills

2D AnimationArt DirectionConcept ArtEnvironment DesignIllustrationCharacter DesignDrawingGraphic DesignPhoto-manipulation

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Blender
Blender
Harmony
Harmony
Toon Boom Studio
Toon Boom Studio
Spine 2D
Spine 2D
Flash
Flash
Premiere
Premiere
After Effects
After Effects
Shotgun
Shotgun
comfyui
comfyui

Productions

    • Movie
      Michael
    • Year
      2026
    • Role
      VFX Graphic
    • Company
      Alchemy 24
    • Movie
      7 DOGS
    • Year
      2026
    • Role
      Concept artist
    • Company
      Alchemy 24
    • Movie
      Spider Man Noir
    • Year
      2026
    • Role
      Concept artist
    • Company
      Alchemy 24
    • Movie
      Flavia
    • Year
      2026
    • Role
      Concept Artist
    • Company
      Alchemy 24
    • Movie
      Greenland 2
    • Year
      2026
    • Role
      VFX graphic / concept artist / matte painter
    • Company
      Alchemy 24
    • TV Production
      Welcome to Derry
    • Year
      2025
    • Role
      Matte painter
    • Company
      Alchemy 24
    • Movie
      Novocaine
    • Year
      2025
    • Role
      Concept artist
    • Company
      Alchemy 24
    • Movie
      Peau à Peau
    • Year
      2025
    • Role
      VFX graphic and concept artist:
    • Company
      Alchemy 24
    • Movie
      menteuse
    • Year
      2025
    • Role
      concept artist
    • Company
      Alchemy 24
    • TV Production
      The Sticky
    • Year
      2024
    • Role
      VFX graphic and concept artist:
    • Company
      Alchemy 24
    • TV Production
      Tokyo Vice
    • Year
      2024
    • Role
      VFX graphic and concept artist:
    • Company
      Alchemy 24
    • Movie
      Lucy Grizzli Sophie
    • Year
      2024
    • Role
      VFX graphic / concept artist
    • Company
      Alchemy 24
    • Movie
      Le dernier Jaguar
    • Year
      2024
    • Role
      VFX graphic and concept artist:
    • Company
      Alchemy 24
    • Movie
      Testament
    • Year
      2023
    • Role
      Visual effects artist
    • Company
      Alchemy 24
    • TV Production
      Les histoire bizarres du professeur Zarbi S03
    • Year
      2022
    • Role
      Art director
    • Company
      Salambo productions
    • TV Production
      Les histoire bizarres du professeur Zarbi S02
    • Year
      2020
    • Role
      Art director
    • Company
      Salambo productions
    • TV Production
      Les histoire bizarres du professeur Zarbi S01
    • Year
      2019
    • Role
      Art director
    • Company
      Salambo productions
    • Video Game
      Knightfall VR
    • Year
      2017
    • Role
      concept artist
    • Company
      Lucky Hammers
    • Video Game
      Ape X VR
    • Year
      2016
    • Role
      concept artist
    • Company
      Lucky Hammers
    • Video Game
      SPK Zombie Invasion VR
    • Year
      2015
    • Role
      concept artist
    • Company
      Lucky Hammers
    • Video Game
      SPK Candy Defense
    • Year
      2015
    • Role
      2D Artist
    • Company
      Lucky Hammers
    • Video Game
      La guerre des tuques 3D - Le Jeu
    • Year
      2015
    • Role
      concept artist
    • Company
      Lucky Hammers
    • Video Game
      Nickelodeon Games
    • Year
      2015
    • Role
      2D artist
    • Company
      Lucky Hammers
    • TV Production
      Hubert & Takako
    • Year
      2014
    • Role
      2D animator
    • Company
      Toutenkartoon Canada

Experience

  • Sr Designer Graphique / Matte painter / Concept Artist at Alchemy 24
    Montréal, CA
    April 2023 - Present

  • Art director at Salambo Productions
    Montréal, Canada
    August 2017 - Present

    I worked as an art director/concept artist on a Teletoon's TV animation show called ''Les histoires bizarres du professeur Zarbi''. The show lasted 3 seasons.

    Here are few exemples of my functions as an art director when I was working at Salambo productions:

    -Approving of the characters, props and bgs designs, from concept to final version .

    -Managing the design team (assigning the assets and the deadlines, formation and evaluations of the artists, one on one, hiring and interviews, HR problems solving, etc...)

    -Controlling the quality of the assets (artistically and technically), giving retakes, refs or making paintover to reach the requested quality

    -Designing the early sketches of all the characters, following the creative director vision

    -write referencial technical documents, art bible, checklist to help artists understanding all the technical aspect of the puppets

    -Solving any design majo problem. Regrouping with others leads if needed

    -Create the concept and the design of the show and the main character (episode 01)

    - I also write the synopsis and/or the first scenario version, of 5 zarbis's episodes.

  • Artiste 2D / Concept artist at Lucky Hammer
    Montreal, Canada
    February 2015 - July 2017

    I worked as a concept artist for VR games (Ape-X VR, Knightfall VR, Wabi VR, SPK zombie invasion VR) and before that I worked as a 2D artist/2D animaor for Mobile games (SPK Candy Defense, LGDT 3D, 2d Nickelodeon games, 2d Disney games...). The styles of the games were really differents, from cartoon to realistic. I designed environments, characters and props. I also worked a lot on texturing using photoshop and maya.

  • 2D Animator at Toutenkartoon
    Montréal, Canada
    September 2014 - February 2015

    I worked as a 2D animator on the episodes EP57, EP58, EP66, EP68, EP72, EP74 of the TV serie ''Hubert et Takako'', produced by Xilam

  • Freelance illlustrator / 2D animator at Freelance
    Nantes, France
    September 2009 - September 2014

    I worked as an illlustrator and 2D animator for mobile games, advertising/website agencies, boardgames and book editors. I also taught art workshops for schools and animation centers.